![]() Adobe software products – Photoshop and Illustrator: We will need both to first process the scanned resource in PS and then move it in Illustrator in order to flip it from a raster format into vector (in my case I will be using CS6).Decent printer capable of scanning images at 600 dpi: This is a must as we will want to get the highest resolution possible when scanning our resources.Try Free Other Products Step 1: Tools and Resourcesīecause our textures will rely on transforming and transferring real (physical) imagery into digital ones, we will need the following: With Postcards you can create and edit email templates online without any coding skills! Includes more than 100 components to help you create custom emails templates faster than ever before. ![]() Now that you’ve seen why going vector could be more appropriate, let’s start looking at the actual process.įor this tutorial, I will use the concept of an old hardcover book, because of its grained/fiberly feel which gives us a lot of space for trying out different settings once it’s handed over into Adobe Illustrator to be vectorized. The main con of using vector based textures is slow system response time: If you start using heavy textures (with lots of small pieces) and scale them up, your computer might start running slow, because all that data can impact the performance of your processor, but again, this situation only appears when you go crazy and texturize the heck out of your Illustrator file.
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